Responsible Design starts from the idea that within a context of mass production and consumption, anything we design has consequences (both positive and negative) not only on environment and society, but also on culture. We believe that the impact of a product also lies in its interaction with us: by affecting our culture and behaviour, some products can either enable or prevent us from adopting sustainable lifestyles.
Now, the core principle of Responsible Design is to be aware of all these impacts and take action: doing whatever is in our power to reduce to the minimum the "side effects" of our designs while maximizing benefits on each level. My ambition is to design systems of products and services that make our lives more meaningful without polluting our environment, our society, our culture (and behavior).
This is an extremely challenging vision, but it's worth trying. Luckily, there are already several tools available, which I combined in 2 complementary approaches:
1) Design for Responsible Innovation: design new systems in a responsible way from the beginning of the project (sustainable product and system design etc.)
2) Design for Responsible Use: design new systems that empower people to use existing systems in a more responsible way (interaction design, persuasive design etc.)
© Gabriele Tempesta | All rights reserved | 2014